Yellow = Solitary Thunder - focuses on short-range DPS with instant lightning damage.You also gain Smouldering Wrath (a fire DoT that is channelled) and Writ of Fire (a fire DoT that can stack up to 3 times). Red = Cleansing Flame - focuses on long-range DPS, especially with fiery damage over time (DoT) spells that are channelled or have a cast time.You also gain several skills: Rune-sign of Winter is a HoT that also reduces damage taken while Writ of Health is a HoT that can stack up to 3 times. Blue = Benediction of Peace - focuses on healing, especially with heal over time (HoT) skills.Chilling Rhetoric does frost damage and reduces your target's movement speed, but it has a 20 second cooldown which really limits its usefulness.Īlso at level 6 you get to choose a specialisation. They give you a new rune-stone and a handy hint - skill icons that increase Battle attunement will have a red background and skill icons that increase Healing attunement will have a green background.Īt level 6 you get a new skill. At level 2 you are sent to the rune-keeper trainer who wants you to practise using Fiery Ridicule against a training dummy. The first quest in the introduction provides a satchel that contains a better rune-stone. ![]() When you start a new rune-keeper, you will find an item in your inventory called "Rune-keeper - Attunement" and it gives a brief overview of the class that you might find useful (for example, the characters marked on the attunement bar the symbol like an "F" represents the Sindarin word "Dagor" and means "battle", the symbol like a "b" represents the Sindarin word "Thalas" and means "steady", and the symbol that looks a bit like a "m" represents the Sindarin word "Nestad" and means "healing"). At 10 points of Healing attunement, the bar to the right will be completely lit up green (but if you were in full Battle attunement, it would take 20 points to move the attunement to full Healing attunement). Using healing spells will move the attunement towards the right. At 10 points of Battle attunement, the bar to the left will be completely lit up red. Damage skills increase the Battle attunement and little bars will turn yellow to red from the middle towards the left. When you are out of combat for awhile, or use certain skills, your attunement returns to Neutral (or Steady-state) in the middle of the attunement bar.
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